NAME/ORIGIN
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Character name
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Song/Album
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Act
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Writer
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Release Date
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ABILITIES
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Powers
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-Break through walls
-Live inside someone else's soul
"You're walking down the street of my soul"
-Overtake victim's identity and sense of self-restraint, to act on all impulses
"You take my self, you take my self-control"
"I never stop myself to wonder why"
"I haven't got the will to try and fight"
-Disrupt victim's sense of time, circadian rhythms; they become nocturnal
"You've got me living only for the night"
"I guess I'll just believe it-- that tomorrow never comes"
"I'll make myself believe it-- this night will never go"
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Skills
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Attributes
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Vulnerabilities
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Formidability
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not powerful enough for them to not know they are being controlled |
Attractiveness
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Source
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Goals
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POSSESSIONS
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Weapons
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Amulets
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Objects
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Clothing
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Vehicles
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Dwelling
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Milieu
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BIOGRAPHY
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Gender
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Age
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Painted Girl: Adolescent, 16 or 17 |
Physique
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Ethnicity
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Origin
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Ancestry
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Profession
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Education
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SES
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Relationships
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Pets
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PERSONALITY
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Morality
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Intro/extrovert
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Intelligence
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Painted Girl: getting smarter by the day |
Emotions
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Sanity
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Enemies
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Painted Girl: the police
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Narrative Function
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Other Notes
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In our world, it looked for easy prey, and found it in the mind of a teenage runaway wearing too much makeup, whom the Wall Breaker refers to as Painted Girl; this is now the only name the host has for herself as well.
She was extremely vulnerable already. Wall Breaker learned easily that stimulating the pleasure centers of the brain released dopamine and other tasty hormones, and it quickly became addicted to these. Further, it learned to stimulate the production of these hormones by having the body experience certain sensations, like sweet foods and physical exertion. All it had to do was remove the two barriers preventing the human host from wallowing in its every pleasure-granting desire-- her self-control and societal controls. It overcame the first obstacle easily; a teenage brain is not fully formed, as far as impulse control, anyway. To make it so that others would not stop her, it made sure she was only active at night so as to reduce the chance of being seen. It did this by overcoming her natural sense of time. Painted Girl resisted at first, but has since stopped from sheer exhaustion. Now, she is in the living nightmare of knowing she is being controlled by another force... but having no way of stopping it. For instance, she knows she is in her own city, yet feels like she is lost in a "forest" that is her permanent dream state. She knows that what she sees is not real, but has no other reality to interact with. Her only other friends are other "creatures of the night." We may guess that Wall Breaker is only one of many of its kind, and they meet up to discuss with each other ways they have learned to enjoy their human toys. |
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